![]() ![]() (The project is called "Quinn Redshift", and it's on YouTube I won't post the link here, but if you like Star Wars-y sci-fi.) MAX completely gagged on most of my scenes because of deprecated functions and features. Honestly though, it's better to do this than sit there waiting for it to cycle through every materiall dll error every time you open a new file.For a long time, I was using MAX 2013 it was all I could afford and I was in the middle of a huge project trying to convert it to a new version of MAX before it was done seemed potentially problematic.and it all kinds of would have been. The ENU files may become corrupted again in the future, in which case you'll have to redo the above method. This will prevent any MrMaterial Dll errors from popping up and will still retain your previous workspace and hotkeys so you don't have to set it all up again. Open your Customize User Interface dialog and load the previously saved workspace files. This will have your hotkeys, user configuration, path config etc.Ĩ. Replace the new 3dsMax.ini file (newly created in the new ENU folder) and replace it with your old copied version. It will load as if launching for the first time.Ħ. Launch 3dsMax and a new ENU folder will be created. Go to this folder C:\Users\User\AppData\Local\Autodesk\3dsMax\xxxx - 64bit\ENUĤ. Save any workspace configurations you may have such as toolbar setups and quad menus.ġ. ![]() It seems a file becomes corrupted in the ENU folder and it needs to be reset.įirstly, In 3dsMax, go to Customize > Customize User Interface. ![]() Loading the dll error dialog would take several minutes whenever opening a scene or just importing via forest pack or merging. ![]()
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